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      <title>Pixel Locked - Staying Secure as a PC Gamer</title>
      <link>http://localhost:1313/posts/posts/pixel-locked---staying-secure-as-a-pc-gamer/</link>
      <pubDate>Wed, 06 May 2026 00:00:00 +0000</pubDate>
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      <description>&lt;p&gt;Are you a PC gamer? Do you take appropriate measures to keep your game accounts safe? Chances are, unless you&amp;rsquo;re a security nerd like myself, you might not be threat modeling with your gaming accounts. It&amp;rsquo;s extremely important, especially as your accounts&amp;rsquo; libraries grow and you interact more with the different platforms&amp;rsquo; communities (if they have one), which gradually raises the real-world value of your accounts. In this post, I will offer some tips that any user can implement to better protect your valuable PC gaming libraries!&lt;/p&gt;</description>
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      <title>A Key-nundrum - Staying secure with asymmetric encryption</title>
      <link>http://localhost:1313/posts/posts/a-key-nundrum---staying-secure-with-asymmetric-encryption/</link>
      <pubDate>Sun, 03 May 2026 00:00:00 +0000</pubDate>
      <guid>http://localhost:1313/posts/posts/a-key-nundrum---staying-secure-with-asymmetric-encryption/</guid>
      <description>&lt;p&gt;&lt;strong&gt;Asymmetric encryption&lt;/strong&gt;, also known as &lt;strong&gt;public key cryptography&lt;/strong&gt;, is a common form of encryption utilized today. It&amp;rsquo;s used constantly during web traffic, specifically during the &lt;a href=&#34;https://youtu.be/86cQJ0MMses&#34;&gt;TLS handshake&lt;/a&gt;. It&amp;rsquo;s also used in end-to-end encrypted messengers (WhatsApp, Signal, etc.) and with Web3/cryptocurrency wallets, among other things. More recently, it has been utilized to develop &lt;a href=&#34;https://youtu.be/ExAEb1MizVA&#34;&gt;passkeys&lt;/a&gt;, often lauded as the next generation of online security.&lt;/p&gt;&#xA;&lt;p&gt;Whether you&amp;rsquo;re a geek or not, you&amp;rsquo;re using it on a daily basis for one thing or another, even if you don&amp;rsquo;t necessarily realize it.&lt;/p&gt;</description>
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      <title>On Discouragement - Lessons from Career Failures</title>
      <link>http://localhost:1313/posts/posts/on-discouragement---lessons-from-career-failures/</link>
      <pubDate>Thu, 30 Oct 2025 00:00:00 +0000</pubDate>
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      <description>&lt;p&gt;I&amp;rsquo;ve had no shortage of disappointments in my adult life. In fact, I&amp;rsquo;ve tried three separate careers before now, and every one of them has failed miserably. I&amp;rsquo;m on my fourth career attempt and have run into the same sorts of road blocks I ran into with my previous career attempts, so what keeps me going? It&amp;rsquo;s not as cut-and-dry as one might suspect, which surprises even me.&lt;/p&gt;&#xA;&lt;h1 id=&#34;some-background&#34;&gt;Some Background&lt;/h1&gt;&#xA;&lt;p&gt;In high school, I was passionate and determined to become a game developer. In almost all of my spare time back then, I&amp;rsquo;d do a combination of &lt;strong&gt;making&lt;/strong&gt; games and &lt;strong&gt;modding&lt;/strong&gt; existing games. I was working on an open world 2D adventure game with an art style that (unintentionally) resembled a more colorful &lt;em&gt;Ultima 5&lt;/em&gt;, but with intentions to mirror the free, open exploration of my favorite game series, &lt;em&gt;The Elder Scrolls&lt;/em&gt;. I also did experiment with other games, including a marble maze game made in GameMaker (specifically 8.1, in the days before they moved to the GameMaker Studio branch). I had every intention to work for one of my then-favorite studios, from Jagex in the United Kingdom, to Bethesda in Maryland&amp;hellip; but eventually, I decided I wanted to start my own studio instead.&lt;/p&gt;</description>
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      <title>Frustrations, Humblings and Revelations - A Second Beginning on Linux</title>
      <link>http://localhost:1313/posts/posts/frustrations-humblings-and-revelations---a-second-beginning-on-linux/</link>
      <pubDate>Tue, 28 Oct 2025 00:00:00 +0000</pubDate>
      <guid>http://localhost:1313/posts/posts/frustrations-humblings-and-revelations---a-second-beginning-on-linux/</guid>
      <description>&lt;p&gt;Back in August on my old blog, I ran through my thought processes on picking a Linux distribution to use on my primary PC. By the end of that lengthy blog post, I had talked about how I was leaning toward &lt;a href=&#34;https://manjaro.org/&#34;&gt;Manjaro&lt;/a&gt;, with &lt;a href=&#34;https://fedoraproject.org/&#34;&gt;Fedora&lt;/a&gt; as a possible secondary option. Much of my reasoning for leaning toward Manjaro had to do with a blend of features, a middle ground on the rolling release through the Manjaro Stable branch and so forth. Well, I did decide to go for Manjaro as my primary workstation distro after all and, well… what ensued was a series of frustration after frustration that led me to some degree of discouragement and humbling. Let&amp;rsquo;s talk about it.&lt;/p&gt;</description>
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      <title>Learning Ubuntu Server 1 - Beginnings</title>
      <link>http://localhost:1313/posts/posts/learning-ubuntu-server-1---beginnings/</link>
      <pubDate>Wed, 15 Oct 2025 00:00:00 +0000</pubDate>
      <guid>http://localhost:1313/posts/posts/learning-ubuntu-server-1---beginnings/</guid>
      <description>&lt;p&gt;I&amp;rsquo;ve gradually purchased more and more courses on Packt for side projects, such as learning Linux or machine learning. Back in August, I worked on one that taught me how to install, configure and use Arch Linux, which was the last major wall that I was facing when it comes to my learning of the basics of the various major Linux distribution types.&lt;/p&gt;&#xA;&lt;p&gt;Now, I&amp;rsquo;m moving on to something a bit more practical: &lt;strong&gt;Ubuntu Server Mastery - Real-World Linux Admin Skills&lt;/strong&gt; by the same course author, Dan Mill. In this blog post series, &amp;ldquo;Learning Ubuntu Server&amp;rdquo;, I will be documenting my progress through this course to show what I&amp;rsquo;ve learned and what I&amp;rsquo;ve reinforced.&lt;/p&gt;</description>
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      <title>Navigating Linux Distros - My Personal Journey</title>
      <link>http://localhost:1313/posts/posts/navigating-linux-distros---my-personal-journey/</link>
      <pubDate>Fri, 29 Aug 2025 00:00:00 +0000</pubDate>
      <guid>http://localhost:1313/posts/posts/navigating-linux-distros---my-personal-journey/</guid>
      <description>&lt;p&gt;I, like many others, made the decision to switch to Linux for my primary PC following the &lt;a href=&#34;https://support.microsoft.com/en-us/windows/windows-10-support-ends-on-october-14-2025-2ca8b313-1946-43d3-b55c-2b95b107f281&#34;&gt;death of Windows 10&lt;/a&gt;. I already take a lot of issues with modern Windows as it is, and decided I wasn&amp;rsquo;t willing to use the privacy nightmare that is Windows 11 (excluding one of my side systems, which I&amp;rsquo;ll talk about in future posts). Plus, with my ongoing career change into IT and cybersecurity, I knew Linux was going to be a necessity so I have about three years of experience experimenting with it at this point.&lt;/p&gt;</description>
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      <link>http://localhost:1313/about/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
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      <description>&lt;p&gt;TenshiNet is the name of my home lab. It&amp;rsquo;s based off of an alias which, in turn, is based off of an older alias (Seraph) I used to use in games like flight simulators. I started using Tenshi as an alias instead because I&amp;rsquo;ve developed interest in Japanese culture in recent years; there wasn&amp;rsquo;t a direct translation of Seraph to Japanese, so Tenshi was the closest I could come.&lt;/p&gt;&#xA;&lt;p&gt;I decided to use my home lab&amp;rsquo;s name for my GitHub, my blog and my TryHackMe account in an attempt to essentially treat them as an extension of my home lab. I don&amp;rsquo;t view them as separate, functionally speaking.&lt;/p&gt;</description>
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